Sandy Heron
Comics

Midnight Rider · Backers & Collaborators

The Green Room

The Midnight Rider universe — for backers & collaborators. This page is unlisted; you were given the address on purpose.

Everything below is the whole map: fifteen issues in three arcs, plus the backstory arc held in reserve. Issue No. 1 of Arc One is written. The rest is the plan — a plan, not a promise.

Spanish Romance — solo guitar

Romance Anónimo, played soft. Background for reading the room.

About the artworkThe covers and artwork on this page are temporary placeholders — flat silhouette studies standing in for the real thing. They are not the official covers. Sandy Heron Comics is looking for artists, and the finished covers will be drawn by the artist who joins the book.

Arc One

The Man with a Code

Columbia, California, 1852. A working courier builds a business one night job at a time.

  1. ISSUE NO. 1A Day’s Ride

    A miserable day’s work, one last job after dark, and three rules broken before sunrise. The day pays nothing; the night pays in dust.

  2. ISSUE NO. 2The Night Rate

    The night work pays too well to quit. Chico starts choosing the dark on purpose — and charging what it’s worth.

  3. ISSUE NO. 3Partners

    Bigger jobs need more hands. The operation grows, and so does everything that can go wrong.

  4. ISSUE NO. 4Stiffed

    A client who lies, a job that doesn’t pay, and the wrong kind of attention. The business learns what it costs to be cheated.

  5. ISSUE NO. 5Making Bank

    The biggest job yet — one run that could set the courier up for good, or finish him.

Arc Two

Tales of El Dorado

A self-contained journey: the city of gold that every desperate man in California can suddenly see from his own hill.

  1. ISSUE NO. 1The Gilded Man

    Stories come north of a chief who covers himself in gold dust and washes it off in a sacred lake. Every myth has a man at the center of it.

  2. ISSUE NO. 2The City

    In the telling, the man becomes a city at the edge of the map — and every faction in California wants the road to it.

  3. ISSUE NO. 3The Expedition

    Men who would shoot each other at home agree to ride together. The journey south begins.

  4. ISSUE NO. 4The Fever

    Gold fever doesn’t care whose side you’re on. The expedition starts eating itself — and Chico feels it too.

  5. ISSUE NO. 5The Weighing

    At the end of the road, everything gets weighed: the gold, the cost, and what a man will trade for either.

Arc Three

The Ballad of Murrieta

The secret is out. Everyone knows the Midnight Rider is Murrieta — and California closes in.

  1. ISSUE NO. 1The Rampage

    Exposure turns a working courier into a legend at war. The rampage years begin.

  2. ISSUE NO. 2The Rangers

    The state raises a company of Rangers under Captain Harry Love, with one job: bring him in.

  3. ISSUE NO. 3One by One

    The gang is rounded up man by man — and every captured stranger swears he’s Murrieta.

  4. ISSUE NO. 4The Five Joaquíns

    Five men answer to one name. The law can’t kill a legend if it can’t find the man.

  5. ISSUE NO. 5A Dollar a Look

    A head in a jar tours the state at a dollar a look. But legends don’t stay in jars — and neither, somehow, does he.

Arc Four — In Reserve

California Dreaming

The prequel — the backstory the main series never shows. Murrieta’s mining days, when the old Chico Fernandez was still alive: the first Foreign Miners’ Tax, miners killing foreigners, sheriffs taxing men to death. California when it was still the elusive city of gold, and the making of everything the Rider becomes.

What it holds

Held in reserve. If it is ever made, it will be the only place these stories are told.